Article Archives

How Are College Students Using E-Textbooks?

By J. Jardina, C. Gillett,  & B. Chaparro Summary: This study examines the advantages and disadvantages of available apps on various devices for reading e-Textbooks. Students completed a survey in which they stated which apps they used on which devices for

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Understanding How and Why People Play Facebook Games

By M. H. Phan & B. Chaparro Summary. The main goal of this study was to assess the general attitude, habit, and behavior of people who currently or previously played Facebook games. Of the 287 who completed the survey on

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Video Games: Males Prefer Violence while Females Prefer Social

By M. H. Phan, J. R. Jardina, & W. S. Hoyle Summary. In the last issue of Usability News, we reported on the general gaming preferences and behaviors of current video game players. In this study we broke down the

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College Students are Using the iPad, but Not for Schoolwork

By B. Nguyen & B. Chaparro Summary. Since its release in April 2010, the Apple iPad has become the de facto tablet for consumers. In our last issue of Usability News, we reported survey results on how the iPad was

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Are Two Monitors Better than One?

By J. W. Owens, J. Teves, B. Nguyen, A. Smith, & M. C. Phelps Summary. Previous studies have found that using multiple monitors increases productivity, but there are also documented drawbacks to increased monitor count and/or size. In this study

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